Enums, unions, and match
A union stores two things: which case is active and the data carried by that case. match reads the tag before it is allowed to read the payload.
Follow one tagged value
The example constructs State.running with a progress value and immediately matches it. MIR records the tag test and payload extraction. LLVM gives both a concrete layout. Optimization may remove the test when the active case is already known.
Luce source. Names and indentation describe the program for a reader.
open source file
union State:
idle
running(progress: i64)
func score(state: State) -> i64:
match state:
idle:
return 0
running(progress):
return progress
func main(args: list[str]):
let state = State.running(progress = len(args))
print(str(score(state)))
Luce MIR. Types, registers, blocks, calls, and lifetime operations form the instruction plan sent to the LLVM backend.
open MIR fileMIR instruction guide hover, focus, or tap dotted terms
r7 is one typed intermediate value, %2 is a local storage slot, and b1 is a basic block. Read each block from top to bottom, then follow its final control-flow instruction.
Hover or focus a dotted term in the file for its explanation. On a touch screen, tap a term to keep the note open and tap elsewhere to close it. The list includes the operations that appear in this file.
union NAME- Declares a tagged value whose active case determines the payload layout and match path.
func …- Starts one MIR function and lists the source-level parameters with their resolved types.
local %N- Reserves a typed local slot. The slot gives later blocks a stable place to read or replace.
b0, b1, …- Names a basic block. Control enters at the label and runs until a branch, jump, trap, or return chooses what happens next.
r0, r1, …- Names one typed intermediate result. Each register is assigned once, which makes data flow explicit.
local_get- Reads a local slot into a fresh MIR register so this use has a precise value and type.
local_set- Writes a register into a local slot. Later blocks read that slot after control-flow paths join.
const- Creates a typed literal such as 2 or 10 inside the instruction stream.
equal.i64- Tests two signed 64-bit values for equality.
intrinsic NAME- Invokes a language operation with runtime rules recorded by the compiler. The name identifies the operation.
intrinsic len- Reads the logical length defined by the value's type, such as argument count or Unicode-scalar count.
intrinsic str_value- Converts a typed value into owned text through Luce's string conversion rules.
intrinsic print- Sends text through the installed host output capability.
intrinsic drop_storage- Releases any reference held by a temporary value and leaves that temporary in its empty state.
call NAME- Calls a resolved function directly. MIR already knows the target and argument order.
variant_make- Builds a tagged union value from a case tag and its payload.
variant_tag- Reads the active union case so control flow can select the matching arm.
variant_field- Reads the payload after the active case has been established.
branch CONDITION, TRUE, FALSE- Chooses one of two basic blocks from a Boolean register.
trap- Ends the run with a stable trap code and source position.
ret- Returns the current function's result to its caller and closes the current control-flow path.
union State:
idle
running(progress: i64)
func score(state: State) -> i64
local %1 (temporary): State
local %2 progress: i64
b0:
r0 = local_get %0
local_set %1, r0
r2 = local_get %1
r3 = variant_tag r2
r4 = const 0
r5 = equal.i64 r3, r4
branch r5, b1, b3
b1:
r7 = const 0
ret r7
b2:
trap missing_return
b3:
r9 = local_get %1
r10 = variant_field r9, State.running.progress
local_set %2, r10
r12 = local_get %2
ret r12
func main(args: list[str]) -> None
local %1 (temporary): State
local %2 state: State
local %3 (temporary): str
b0:
r0 = local_get %0
r1 = intrinsic len, r0
r2 = variant_make State.running, r1
local_set %2, r2
r4 = local_get %2
r5 = call score, r4
r6 = intrinsic str_value, r5
local_set %3, r6
intrinsic print, r6
r9 = local_get %3
r10 = intrinsic drop_storage, r9
local_set %3, r10
r12 = local_get %2
r13 = intrinsic drop_storage, r12
local_set %2, r13
ret
LLVM IR. The backend expands MIR into typed memory operations, calls, checks, and control-flow blocks for LLVM.
open LLVM IR fileLLVM IR instruction guide hover, focus, or tap dotted terms
%7 is an SSA value, i64 is a 64-bit integer type, ptr is a pointer, and @name is a module symbol. Numbered labels divide the function into basic blocks.
Hover or focus a dotted term in the file for its explanation. On a touch screen, tap a term to keep the note open and tap elsewhere to close it. The list includes the operations that appear in this file.
@name = …- Defines module data such as text constants, source positions, function records, and the artifact identity tag.
define … @name- Begins a generated function. The parameter attributes tell LLVM which pointers are valid, writable, or read-only.
declare … @name- Declares a runtime or LLVM helper whose body is provided elsewhere.
numeric label- Starts an LLVM basic block. Every branch names one of these labels as its destination.
%0, %1, …- Names an SSA value. Each name is assigned once, allowing LLVM to trace definitions and uses directly.
alloca- Reserves a stack slot for a local value, return area, or temporary aggregate.
getelementptr- Calculates the address of a field or indexed element while preserving LLVM's type and bounds information.
load- Copies a typed value from memory into an SSA value.
store- Copies an SSA value into a stack slot, object field, return area, or runtime structure.
icmp- Compares integers or pointers and produces the one-bit condition consumed by a branch or select.
br- Transfers control to another block. With an
i1operand it chooses between two destinations. select- Chooses one of two SSA values from a condition, which can become a branch-free machine instruction.
call- Invokes a generated function, a runtime helper, a host callback, or an LLVM intrinsic.
extractvalue- Reads one field from an SSA aggregate, such as the result and overflow bit returned together.
insertvalue- Builds an SSA aggregate one field at a time.
ptrtoint- Encodes a pointer as an integer field inside Luce's uniform runtime value representation.
inttoptr- Recovers a pointer from the integer field of Luce's uniform runtime value representation.
zext- Widens an unsigned value by filling the new high bits with zero.
trunc- Keeps the low bits while converting to a narrower integer representation.
lshr- Shifts bits right and fills the high side with zero; this is useful for unpacking handle fields.
and- Combines or masks bits, often to inspect a flag in a packed handle or status value.
or- Sets or combines bits in a packed value.
sub- Subtracts integer values; the generated entry code also uses it to update the call-depth budget.
mul- Multiplies integers after the language-specific checks have been represented.
ret- Returns a status or value and ends the current basic block.
@llvm.memcpy.inline- Copies a small fixed-size value representation; LLVM can expand it directly for the target.
@luce_rt_open- Creates the per-run runtime state and installs the table used to turn function numbers into source-aware traces.
@luce_rt_close- Closes the per-run runtime state after the final status and reports have been collected.
@luce_rt_args_list- Builds the owned
list[str]passed tomainfrom the host's argument callbacks. @luce_rt_status- Combines the generated function result with runtime trap, error, exhaustion, and exit state.
@luce_rt_report_error- Sends an uncaught recoverable error through the host's error-report callback.
@luce_rt_report- Sends the completed trap report through the host callback selected by the entry wrapper.
@luce_rt_leaked- Reads the live-object count used to detect references that remain after program cleanup.
@luce_rt_exhaust- Records allocation exhaustion in the current run so the entry wrapper returns the corresponding status.
@luce_rt_raise- Records a source-aware trap in the runtime so every execution path reports the same code and location.
@luce_rt_unwound- Adds one generated function frame while a trap or uncaught error travels toward the entry point.
@luce_rt_release- Removes a strong owner and triggers destruction at zero.
@luce_rt_drop_storage- Releases reference-bearing fields in a temporary runtime value.
@luce_rt_str- Converts a uniform runtime value into owned UTF-8 text.
@luce_rt_struct_make- Builds a value aggregate from typed fields while retaining any reference-bearing fields.
@luce_rt_files_install- Copies file-related callbacks from the host table into the current runtime context.
@luce_rt_sockets_install- Copies network callbacks from the host table into the current runtime context.
@luce_rt_graphics_install- Copies window and graphics callbacks from the host table into the current runtime context.
!prof- Attaches branch-probability metadata so LLVM can place common and failure paths efficiently.
; ModuleID = '/Users/sedov/Dev/luciaos/www/lucelang/examples/sum_types.luc'
source_filename = "/Users/sedov/Dev/luciaos/www/lucelang/examples/sum_types.luc"
target triple = "arm64-apple-darwin24.6.0"
@luce.zero.State = private constant [2 x { i8, i8, [6 x i8], i64, i64 }] [{ i8, i8, [6 x i8], i64, i64 } { i8 2, i8 0, [6 x i8] zeroinitializer, i64 0, i64 0 }, { i8, i8, [6 x i8], i64, i64 } zeroinitializer]
@luce.text.0 = private unnamed_addr constant [40 x i8] c"function ended without returning a value"
@luce.text.1 = private unnamed_addr constant [0 x i8] zeroinitializer
@luce.text.2 = private unnamed_addr constant [21 x i8] c"null object reference"
@luce.text.3 = private unnamed_addr constant [22 x i8] c"object used after free"
@luce.text.4 = private unnamed_addr constant [19 x i8] c"call depth exceeded"
@luce.text.5 = private unnamed_addr constant [24 x i8] c"host service unavailable"
@luce.text.6 = private unnamed_addr constant [5 x i8] c"score"
@luce.text.7 = private unnamed_addr constant [60 x i8] c"/Users/sedov/Dev/luciaos/www/lucelang/examples/sum_types.luc"
@luce.origins.0 = private constant [15 x { i32, i32 }] [{ i32, i32 } { i32 6, i32 5 }, { i32, i32 } { i32 6, i32 5 }, { i32, i32 } { i32 6, i32 5 }, { i32, i32 } { i32 6, i32 5 }, { i32, i32 } { i32 6, i32 5 }, { i32, i32 } { i32 6, i32 5 }, { i32, i32 } { i32 6, i32 5 }, { i32, i32 } { i32 8, i32 13 }, { i32, i32 } { i32 8, i32 13 }, { i32, i32 } { i32 8, i32 13 }, { i32, i32 } { i32 8, i32 13 }, { i32, i32 } { i32 8, i32 13 }, { i32, i32 } { i32 10, i32 13 }, { i32, i32 } { i32 10, i32 13 }, { i32, i32 } { i32 10, i32 13 }]
@luce.text.8 = private unnamed_addr constant [4 x i8] c"main"
@luce.origins.1 = private constant [16 x { i32, i32 }] [{ i32, i32 } { i32 13, i32 5 }, { i32, i32 } { i32 13, i32 5 }, { i32, i32 } { i32 13, i32 5 }, { i32, i32 } { i32 13, i32 5 }, { i32, i32 } { i32 14, i32 5 }, { i32, i32 } { i32 14, i32 5 }, { i32, i32 } { i32 14, i32 5 }, { i32, i32 } { i32 14, i32 5 }, { i32, i32 } { i32 14, i32 5 }, { i32, i32 } { i32 14, i32 5 }, { i32, i32 } { i32 14, i32 5 }, { i32, i32 } { i32 14, i32 5 }, { i32, i32 } { i32 14, i32 5 }, { i32, i32 } { i32 14, i32 5 }, { i32, i32 } { i32 14, i32 5 }, { i32, i32 } { i32 14, i32 5 }]
@luce.functions = private constant [2 x { ptr, i64, ptr, i64, ptr, i64 }] [{ ptr, i64, ptr, i64, ptr, i64 } { ptr @luce.text.6, i64 5, ptr @luce.text.7, i64 60, ptr @luce.origins.0, i64 15 }, { ptr, i64, ptr, i64, ptr, i64 } { ptr @luce.text.8, i64 4, ptr @luce.text.7, i64 60, ptr @luce.origins.1, i64 16 }]
@luce_artifact = constant { i64, i64, i64, i32, i32, i32, i32, { i32, [52 x i8] } } { i64 23734338332087628, i64 0, i64 -7092229304759745108, i32 3, i32 29, i32 1, i32 0, { i32, [52 x i8] } { i32 18, [52 x i8] c"aarch64-macos-none\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00" } }
define internal i32 @luce.0.score(ptr align 8 nocapture readonly nonnull dereferenceable(472) noundef %0, ptr align 8 nocapture nonnull noundef %1, i64 noundef %2, ptr align 8 readonly nonnull noundef %3, ptr align 8 nocapture nonnull dereferenceable(8) writeonly noundef %4) {
5:
%6 = alloca ptr, align 8
%7 = alloca ptr, align 8
%8 = alloca i64, align 8
store ptr %3, ptr %6, align 8
store ptr @luce.zero.State, ptr %7, align 8
store i64 0, ptr %8, align 8
br label %9
9:
%10 = load ptr, ptr %6, align 8
store ptr %10, ptr %7, align 8
%11 = load ptr, ptr %7, align 8
%12 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %11, i64 0
%13 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %12, i32 0, i32 3
%14 = load i64, ptr %13, align 8
%15 = icmp eq i64 %14, 0
br i1 %15, label %16, label %20
16:
store i64 0, ptr %4, align 8
ret i32 0
17:
%18 = extractvalue { ptr, i64 } { ptr @luce.text.0, i64 40 }, 0
%19 = extractvalue { ptr, i64 } { ptr @luce.text.0, i64 40 }, 1
call void @luce_rt_raise(ptr %1, i32 5, ptr %18, i64 %19)
call void @luce_rt_unwound(ptr %1, i32 0, i32 14)
ret i32 1
20:
%21 = load ptr, ptr %7, align 8
%22 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %21, i64 1
%23 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %22, i32 0, i32 3
%24 = load i64, ptr %23, align 8
store i64 %24, ptr %8, align 8
%25 = load i64, ptr %8, align 8
store i64 %25, ptr %4, align 8
ret i32 0
}
define internal i32 @luce.1.main(ptr align 8 nocapture readonly nonnull dereferenceable(472) noundef %0, ptr align 8 nocapture nonnull noundef %1, i64 noundef %2, i64 %3) {
4:
%5 = alloca i64, align 8
%6 = alloca { i8, i8, [6 x i8], i64, i64 }, align 8
%7 = alloca { i8, i8, [6 x i8], i64, i64 }, align 8
%8 = alloca { i8, i8, [6 x i8], i64, i64 }, align 8
store i64 %3, ptr %5, align 8
%9 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %6, i32 0, i32 0
store i8 5, ptr %9, align 1
%10 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %6, i32 0, i32 4
store i64 2, ptr %10, align 8
%11 = ptrtoint ptr null to i64
%12 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %6, i32 0, i32 3
store i64 %11, ptr %12, align 8
%13 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %7, i32 0, i32 0
store i8 5, ptr %13, align 1
%14 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %7, i32 0, i32 4
store i64 2, ptr %14, align 8
%15 = ptrtoint ptr null to i64
%16 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %7, i32 0, i32 3
store i64 %15, ptr %16, align 8
%17 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %8, i32 0, i32 0
store i8 4, ptr %17, align 1
%18 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %8, i32 0, i32 1
store i8 -1, ptr %18, align 1
%19 = extractvalue { ptr, i64 } { ptr @luce.text.1, i64 0 }, 0
%20 = ptrtoint ptr %19 to i64
%21 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %8, i32 0, i32 3
store i64 %20, ptr %21, align 8
%22 = extractvalue { ptr, i64 } { ptr @luce.text.1, i64 0 }, 1
%23 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %8, i32 0, i32 4
store i64 %22, ptr %23, align 8
%24 = alloca { i8, i8, [6 x i8], i64, i64 },i64 2, align 8
%25 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %24, i64 0
%26 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %25, i32 0, i32 0
store i8 2, ptr %26, align 1
%27 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %25, i32 0, i32 4
store i64 0, ptr %27, align 8
%28 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %24, i64 1
%29 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %28, i32 0, i32 0
store i8 2, ptr %29, align 1
%30 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %28, i32 0, i32 4
store i64 0, ptr %30, align 8
%31 = alloca { i8, i8, [6 x i8], i64, i64 }, align 8
%32 = sub nsw i64 %2, 1
%33 = alloca i64, align 8
%34 = alloca { i8, i8, [6 x i8], i64, i64 }, align 8
%35 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %34, i32 0, i32 0
store i8 2, ptr %35, align 1
%36 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %34, i32 0, i32 4
store i64 0, ptr %36, align 8
%37 = alloca { i8, i8, [6 x i8], i64, i64 }, align 8
%38 = alloca { i8, i8, [6 x i8], i64, i64 }, align 8
%39 = alloca { i8, i8, [6 x i8], i64, i64 }, align 8
br label %40
40:
%41 = load i64, ptr %5, align 8
%42 = trunc i64 %41 to i32
%43 = lshr i64 %41, 32
%44 = trunc i64 %43 to i32
%45 = icmp eq i32 %42, -1
br i1 %45, label %46, label %49, !prof !0
46:
%47 = extractvalue { ptr, i64 } { ptr @luce.text.2, i64 21 }, 0
%48 = extractvalue { ptr, i64 } { ptr @luce.text.2, i64 21 }, 1
call void @luce_rt_raise(ptr %1, i32 14, ptr %47, i64 %48)
call void @luce_rt_unwound(ptr %1, i32 1, i32 1)
ret i32 1
49:
%50 = getelementptr inbounds i8, ptr %1, i64 96
%51 = load ptr, ptr %50, align 8!alias.scope !1, !noalias !2
%52 = zext i32 %42 to i64
%53 = mul nsw i64 %52, 112
%54 = getelementptr inbounds i8, ptr %51, i64 %53
%55 = getelementptr inbounds i8, ptr %54, i64 96
%56 = load i32, ptr %55, align 4, !alias.scope !1, !noalias !2
%57 = icmp ne i32 %56, %44
br i1 %57, label %58, label %61, !prof !0
58:
%59 = extractvalue { ptr, i64 } { ptr @luce.text.3, i64 22 }, 0
%60 = extractvalue { ptr, i64 } { ptr @luce.text.3, i64 22 }, 1
call void @luce_rt_raise(ptr %1, i32 13, ptr %59, i64 %60)
call void @luce_rt_unwound(ptr %1, i32 1, i32 1)
ret i32 1
61:
%62 = and i32 %56, 1
%63 = icmp ne i32 %62, 0
br i1 %63, label %64, label %67, !prof !0
64:
%65 = extractvalue { ptr, i64 } { ptr @luce.text.3, i64 22 }, 0
%66 = extractvalue { ptr, i64 } { ptr @luce.text.3, i64 22 }, 1
call void @luce_rt_raise(ptr %1, i32 13, ptr %65, i64 %66)
call void @luce_rt_unwound(ptr %1, i32 1, i32 1)
ret i32 1
67:
%68 = getelementptr inbounds i8, ptr %54, i64 16
%69 = load i64, ptr %68, align 8!alias.scope !1, !noalias !2
%70 = load ptr, ptr %54, align 8, !alias.scope !1, !noalias !2
%71 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %25, i32 0, i32 3
store i64 1, ptr %71, align 8
%72 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %28, i32 0, i32 3
store i64 %69, ptr %72, align 8
%73 = call i32 @luce_rt_struct_make(ptr %1, ptr %24, i64 2, ptr %31)
%74 = icmp ne i32 %73, 0
br i1 %74, label %75, label %76, !prof !0
75:
call void @luce_rt_unwound(ptr %1, i32 1, i32 2)
ret i32 1
76:
%77 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %31, i32 0, i32 3
%78 = load i64, ptr %77, align 8
%79 = inttoptr i64 %78 to ptr
call void @llvm.memcpy.inline.p0.p0.i64(ptr align 8 %7, ptr align 8 %31, i64 24, i1 false)
%80 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %7, i32 0, i32 3
%81 = load i64, ptr %80, align 8
%82 = inttoptr i64 %81 to ptr
%83 = icmp slt i64 %32, 1
br i1 %83, label %84, label %87, !prof !0
84:
%85 = extractvalue { ptr, i64 } { ptr @luce.text.4, i64 19 }, 0
%86 = extractvalue { ptr, i64 } { ptr @luce.text.4, i64 19 }, 1
call void @luce_rt_raise(ptr %1, i32 6, ptr %85, i64 %86)
call void @luce_rt_unwound(ptr %1, i32 1, i32 5)
ret i32 1
87:
%88 = call i32 @luce.0.score(ptr %0, ptr %1, i64 %32, ptr %82, ptr %33)
%89 = icmp ne i32 %88, 0
br i1 %89, label %90, label %91, !prof !0
90:
call void @luce_rt_unwound(ptr %1, i32 1, i32 5)
ret i32 1
91:
%92 = load i64, ptr %33, align 8
%93 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %34, i32 0, i32 3
store i64 %92, ptr %93, align 8
%94 = call i32 @luce_rt_str(ptr %1, ptr %34, ptr %37)
%95 = icmp ne i32 %94, 0
br i1 %95, label %96, label %97, !prof !0
96:
call void @luce_rt_unwound(ptr %1, i32 1, i32 6)
ret i32 1
97:
%98 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %37, i32 0, i32 3
%99 = load i64, ptr %98, align 8
%100 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %37, i32 0, i32 1
%101 = load i8, ptr %100, align 1
%102 = icmp eq i8 %101, -1
%103 = inttoptr i64 %99 to ptr
%104 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %37, i32 0, i32 2
%105 = select i1 %102, ptr %103, ptr %104
%106 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %37, i32 0, i32 4
%107 = load i64, ptr %106, align 8
%108 = zext i8 %101 to i64
%109 = select i1 %102, i64 %107, i64 %108
%110 = insertvalue { ptr, i64 } poison, ptr %105, 0
%111 = insertvalue { ptr, i64 } %110, i64 %109, 1
call void @llvm.memcpy.inline.p0.p0.i64(ptr align 8 %8, ptr align 8 %37, i64 24, i1 false)
%112 = extractvalue { ptr, i64 } %111, 0
%113 = extractvalue { ptr, i64 } %111, 1
%114 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 1
%115 = load ptr, ptr %114, align 8
%116 = icmp eq ptr %115, null
br i1 %116, label %117, label %120, !prof !0
117:
%118 = extractvalue { ptr, i64 } { ptr @luce.text.5, i64 24 }, 0
%119 = extractvalue { ptr, i64 } { ptr @luce.text.5, i64 24 }, 1
call void @luce_rt_raise(ptr %1, i32 9, ptr %118, i64 %119)
call void @luce_rt_unwound(ptr %1, i32 1, i32 8)
ret i32 1
120:
%121 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 0
%122 = load ptr, ptr %121, align 8
%123 = call i32 %115(ptr %122, ptr %112, i64 %113)
%124 = icmp eq i32 %123, -1
br i1 %124, label %125, label %126, !prof !0
125:
call void @luce_rt_exhaust(ptr %1)
ret i32 1
126:
%127 = icmp ne i32 %123, 0
%128 = icmp ne i32 %123, 1
%129 = and i1 %127, %128
br i1 %129, label %130, label %133, !prof !0
130:
%131 = extractvalue { ptr, i64 } { ptr @luce.text.5, i64 24 }, 0
%132 = extractvalue { ptr, i64 } { ptr @luce.text.5, i64 24 }, 1
call void @luce_rt_raise(ptr %1, i32 9, ptr %131, i64 %132)
call void @luce_rt_unwound(ptr %1, i32 1, i32 8)
ret i32 1
133:
%134 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %8, i32 0, i32 3
%135 = load i64, ptr %134, align 8
%136 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %8, i32 0, i32 1
%137 = load i8, ptr %136, align 1
%138 = icmp eq i8 %137, -1
%139 = inttoptr i64 %135 to ptr
%140 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %8, i32 0, i32 2
%141 = select i1 %138, ptr %139, ptr %140
%142 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %8, i32 0, i32 4
%143 = load i64, ptr %142, align 8
%144 = zext i8 %137 to i64
%145 = select i1 %138, i64 %143, i64 %144
%146 = insertvalue { ptr, i64 } poison, ptr %141, 0
%147 = insertvalue { ptr, i64 } %146, i64 %145, 1
call void @luce_rt_drop_storage(ptr %1, ptr %8, ptr %38)
%148 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %38, i32 0, i32 3
%149 = load i64, ptr %148, align 8
%150 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %38, i32 0, i32 1
%151 = load i8, ptr %150, align 1
%152 = icmp eq i8 %151, -1
%153 = inttoptr i64 %149 to ptr
%154 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %38, i32 0, i32 2
%155 = select i1 %152, ptr %153, ptr %154
%156 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %38, i32 0, i32 4
%157 = load i64, ptr %156, align 8
%158 = zext i8 %151 to i64
%159 = select i1 %152, i64 %157, i64 %158
%160 = insertvalue { ptr, i64 } poison, ptr %155, 0
%161 = insertvalue { ptr, i64 } %160, i64 %159, 1
call void @llvm.memcpy.inline.p0.p0.i64(ptr align 8 %8, ptr align 8 %38, i64 24, i1 false)
%162 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %7, i32 0, i32 3
%163 = load i64, ptr %162, align 8
%164 = inttoptr i64 %163 to ptr
call void @luce_rt_drop_storage(ptr %1, ptr %7, ptr %39)
%165 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %39, i32 0, i32 3
%166 = load i64, ptr %165, align 8
%167 = inttoptr i64 %166 to ptr
call void @llvm.memcpy.inline.p0.p0.i64(ptr align 8 %7, ptr align 8 %39, i64 24, i1 false)
ret i32 0
}
; Function Attrs: nounwind cold willreturn memory(argmem: readwrite, inaccessiblemem: readwrite)
declare void @luce_rt_raise(ptr nocapture nonnull noundef %0, i32 %1, ptr nocapture readonly %2, i64 %3) #0
; Function Attrs: nounwind cold willreturn memory(argmem: readwrite, inaccessiblemem: readwrite)
declare void @luce_rt_unwound(ptr nocapture nonnull noundef %0, i32 %1, i32 %2) #0
; Function Attrs: nounwind willreturn memory(argmem: readwrite, inaccessiblemem: readwrite)
declare i32 @luce_rt_struct_make(ptr nocapture nonnull noundef %0, ptr align 8 nocapture readonly nonnull noundef %1, i64 %2, ptr align 8 nocapture nonnull dereferenceable(24) writeonly noundef %3) #1
; Function Attrs: nounwind willreturn nofree nocallback memory(argmem: readwrite)
declare void @llvm.memcpy.inline.p0.p0.i64(ptr noalias nocapture writeonly %0, ptr noalias nocapture readonly %1, i64 %2, i1 immarg %3) #2
; Function Attrs: nounwind willreturn memory(read, argmem: readwrite, inaccessiblemem: readwrite)
declare i32 @luce_rt_str(ptr nocapture nonnull noundef %0, ptr align 8 nocapture readonly nonnull dereferenceable(24) noundef %1, ptr align 8 nocapture nonnull dereferenceable(24) writeonly noundef %2) #3
; Function Attrs: nounwind cold willreturn memory(argmem: write)
declare void @luce_rt_exhaust(ptr nocapture nonnull noundef %0) #4
; Function Attrs: nounwind willreturn memory(argmem: readwrite, inaccessiblemem: readwrite)
declare void @luce_rt_drop_storage(ptr nocapture nonnull noundef %0, ptr align 8 nocapture readonly nonnull dereferenceable(24) noundef %1, ptr align 8 nocapture nonnull dereferenceable(24) writeonly noundef %2) #1
define i32 @luce_main(ptr align 8 nocapture readonly nonnull dereferenceable(472) noundef %0) {
1:
%2 = alloca i64, align 8
%3 = alloca i32, align 8
store i64 256, ptr %2, align 8
%4 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 0
%5 = load ptr, ptr %4, align 8
%6 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 14
%7 = load ptr, ptr %6, align 8
%8 = icmp eq ptr %7, null
br i1 %8, label %11, label %9
9:
%10 = call i64 %7(ptr %5)
store i64 %10, ptr %2, align 8
br label %11
11:
%12 = load i64, ptr %2, align 8
%13 = call ptr @luce_rt_open(ptr @luce.functions, i64 2)
%14 = icmp eq ptr %13, null
br i1 %14, label %15, label %16, !prof !0
15:
ret i32 2
16:
%17 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 28
%18 = load ptr, ptr %17, align 8
%19 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 54
%20 = load ptr, ptr %19, align 8
%21 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 55
%22 = load ptr, ptr %21, align 8
%23 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 56
%24 = load ptr, ptr %23, align 8
%25 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 57
%26 = load ptr, ptr %25, align 8
%27 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 58
%28 = load ptr, ptr %27, align 8
%29 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 29
%30 = load ptr, ptr %29, align 8
%31 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 30
%32 = load ptr, ptr %31, align 8
%33 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 31
%34 = load ptr, ptr %33, align 8
%35 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 32
%36 = load ptr, ptr %35, align 8
call void @luce_rt_files_install(ptr %13, ptr %5, ptr %18, ptr %20, ptr %22, ptr %24, ptr %26, ptr %28, ptr %30, ptr %32, ptr %34, ptr %36)
%37 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 48
%38 = load ptr, ptr %37, align 8
%39 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 49
%40 = load ptr, ptr %39, align 8
%41 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 50
%42 = load ptr, ptr %41, align 8
%43 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 51
%44 = load ptr, ptr %43, align 8
%45 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 52
%46 = load ptr, ptr %45, align 8
call void @luce_rt_sockets_install(ptr %13, ptr %5, ptr %38, ptr %40, ptr %42, ptr %44, ptr %46)
%47 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 40
%48 = load ptr, ptr %47, align 8
%49 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 41
%50 = load ptr, ptr %49, align 8
%51 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 42
%52 = load ptr, ptr %51, align 8
%53 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 43
%54 = load ptr, ptr %53, align 8
%55 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 44
%56 = load ptr, ptr %55, align 8
%57 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 45
%58 = load ptr, ptr %57, align 8
%59 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 46
%60 = load ptr, ptr %59, align 8
%61 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 47
%62 = load ptr, ptr %61, align 8
call void @luce_rt_graphics_install(ptr %13, ptr %5, ptr %48, ptr %50, ptr %52, ptr %54, ptr %56, ptr %58, ptr %60, ptr %62)
%63 = icmp slt i64 %12, 1
br i1 %63, label %64, label %65, !prof !0
64:
call void @luce_rt_raise(ptr %13, i32 6, ptr @luce.text.4, i64 19)
store i32 1, ptr %3, align 8
br label %73
65:
%66 = alloca { i8, i8, [6 x i8], i64, i64 }, align 8
%67 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 4
%68 = load ptr, ptr %67, align 8
%69 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 5
%70 = load ptr, ptr %69, align 8
%71 = call i32 @luce_rt_args_list(ptr %13, ptr %5, ptr %68, ptr %70, ptr %66)
%72 = icmp ne i32 %71, 0
br i1 %72, label %77, label %78, !prof !0
73:
%74 = load i32, ptr %3, align 8
%75 = icmp eq i32 %74, 1
%76 = icmp eq i32 %74, 2
br i1 %75, label %83, label %86, !prof !0
77:
store i32 1, ptr %3, align 8
br label %73
78:
%79 = getelementptr inbounds { i8, i8, [6 x i8], i64, i64 }, ptr %66, i32 0, i32 3
%80 = load i64, ptr %79, align 8
%81 = call i32 @luce.1.main(ptr %0, ptr %13, i64 %12, i64 %80)
store i32 %81, ptr %3, align 8
%82 = call i32 @luce_rt_release(ptr %13, ptr %66)
br label %73
83:
%84 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 2
%85 = load ptr, ptr %84, align 8
call void @luce_rt_report(ptr %13, ptr %5, ptr %85)
br label %86
86:
br i1 %76, label %87, label %90, !prof !0
87:
%88 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 15
%89 = load ptr, ptr %88, align 8
call void @luce_rt_report_error(ptr %13, ptr %5, ptr %89)
br label %90
90:
%91 = call i32 @luce_rt_status(ptr %13, i32 %74)
%92 = icmp eq i32 %91, 2
%93 = getelementptr inbounds { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }, ptr %0, i32 0, i32 3
%94 = load ptr, ptr %93, align 8
%95 = icmp eq ptr %94, null
%96 = or i1 %95, %92
br i1 %96, label %97, label %98
97:
call void @luce_rt_close(ptr %13)
ret i32 %91
98:
%99 = call i64 @luce_rt_leaked(ptr %13)
call void %94(ptr %5, i64 %99)
br label %97
}
; Function Attrs: nounwind willreturn memory(argmem: read, inaccessiblemem: readwrite)
declare noalias ptr @luce_rt_open(ptr readonly %0, i64 %1) #5
; Function Attrs: nounwind willreturn memory(argmem: readwrite)
declare void @luce_rt_files_install(ptr nocapture nonnull noundef %0, ptr %1, ptr %2, ptr %3, ptr %4, ptr %5, ptr %6, ptr %7, ptr %8, ptr %9, ptr %10, ptr %11) #6
; Function Attrs: nounwind willreturn memory(readwrite)
declare void @luce_rt_sockets_install(ptr nocapture nonnull noundef %0, ptr %1, ptr %2, ptr %3, ptr %4, ptr %5, ptr %6) #7
; Function Attrs: nounwind willreturn memory(argmem: readwrite)
declare void @luce_rt_graphics_install(ptr nocapture nonnull noundef %0, ptr %1, ptr %2, ptr %3, ptr %4, ptr %5, ptr %6, ptr %7, ptr %8, ptr %9) #6
; Function Attrs: nounwind memory(readwrite)
declare i32 @luce_rt_args_list(ptr nocapture nonnull noundef %0, ptr %1, ptr %2, ptr %3, ptr align 8 nocapture nonnull dereferenceable(24) writeonly noundef %4) #8
; Function Attrs: nounwind memory(readwrite)
declare i32 @luce_rt_release(ptr nocapture nonnull noundef %0, ptr align 8 nocapture readonly nonnull dereferenceable(24) noundef %1) #8
; Function Attrs: cold
declare void @luce_rt_report(ptr nocapture nonnull noundef %0, ptr %1, ptr %2) #9
; Function Attrs: cold
declare void @luce_rt_report_error(ptr nocapture nonnull noundef %0, ptr %1, ptr %2) #9
; Function Attrs: nounwind willreturn memory(argmem: read)
declare i32 @luce_rt_status(ptr nocapture nonnull noundef %0, i32 %1) #10
; Function Attrs: nounwind willreturn memory(argmem: read)
declare i64 @luce_rt_leaked(ptr nocapture nonnull noundef %0) #10
; Function Attrs: nounwind memory(readwrite)
declare void @luce_rt_close(ptr nocapture nonnull noundef %0) #8
attributes #0 = { nounwind cold willreturn memory(argmem: readwrite, inaccessiblemem: readwrite) }
attributes #1 = { nounwind willreturn memory(argmem: readwrite, inaccessiblemem: readwrite) }
attributes #2 = { nounwind willreturn nofree nocallback memory(argmem: readwrite) }
attributes #3 = { nounwind willreturn memory(read, argmem: readwrite, inaccessiblemem: readwrite) }
attributes #4 = { nounwind cold willreturn memory(argmem: write) }
attributes #5 = { nounwind willreturn memory(argmem: read, inaccessiblemem: readwrite) }
attributes #6 = { nounwind willreturn memory(argmem: readwrite) }
attributes #7 = { nounwind willreturn memory(readwrite) }
attributes #8 = { nounwind memory(readwrite) }
attributes #9 = { cold }
attributes #10 = { nounwind willreturn memory(argmem: read) }
!0 = !{!"branch_weights", i32 1, i32 2000}
!1 = !{!3}
!2 = !{!4}
!3 = !{!"luce.rows", !5}
!4 = !{!"luce.elements", !5}
!5 = !{!"luce.alias"}
ARM64 object code. LLVM selected these instructions, registers, calls, and branch conditions for this target.
open assembly fileARM64 instruction guide hover, focus, or tap dotted terms
x8 is a 64-bit register; w8 is its low 32 bits. A leading # marks a constant, brackets describe a memory address, and conditional instructions read the processor flags set by the preceding arithmetic or comparison.
Hover or focus a dotted term in the file for its explanation. On a touch screen, tap a term to keep the note open and tap elsewhere to close it. The list includes the operations that appear in this file.
mov- Copies a register value or loads a small constant. Calls also use it to place arguments in the required registers.
add- Adds registers or a constant. Address setup and stack restoration frequently use this instruction.
sub- Subtracts registers or a constant. Function prologues use it to reserve stack space.
cmp- Performs a subtraction solely to set condition flags; a following branch or select consumes those flags.
cmn- Performs an addition solely to set condition flags. The checked multiply-by-two path uses it to recognize unsafe inputs.
csel- Selects one of two registers from the current condition flags. The clamp uses it to choose the doubled value or limit.
ldr- Loads a register from memory using a scaled address offset.
str- Stores one register into memory using a scaled address offset.
ldp- Loads two adjacent registers, often restoring saved registers or reading neighboring fields.
stp- Stores two adjacent registers, often saving the caller's registers in a function prologue.
ldur- Loads from an unscaled byte offset, which is useful for stack slots below the frame pointer.
stur- Stores to an unscaled byte offset, which is useful for stack slots below the frame pointer.
ldurb- Loads one byte using an unscaled byte offset.
sturb- Stores one byte using an unscaled byte offset.
adrp- Loads the page address of a symbol. The linker fills in the final page-relative relocation.
bl- Calls a direct target and records the return address in
x30. blr- Calls the function address held in a register, as required for host callbacks and function values.
b- Jumps to another instruction address.
b.eq- Branches when the previous comparison reported equality.
b.ne- Branches when the previous comparison reported different values.
b.le- Branches when the signed left operand was smaller or equal.
b.hs- Branches when an unsigned comparison found higher-or-same, represented by a set carry flag.
cbz- Compares a register with zero and branches when it is zero.
cbnz- Compares a register with zero and branches when it contains a nonzero value.
tbnz- Tests one selected bit and branches when that bit is set; packed runtime flags use this form.
lsr- Shifts bits right and fills with zero, often extracting the upper field of a packed handle.
umaddl- Widens two 32-bit unsigned operands, multiplies them, and adds a 64-bit base address.
orr- Combines bits, commonly setting tag or flag bits in a packed value.
ret- Returns to the address in
x30and ends the current machine function.
/Users/sedov/Dev/luciaos/www/lucelang/out/traces/sum_types.o: file format mach-o arm64
Disassembly of section __TEXT,__text:
0000000000000000 <ltmp0>:
; luce_main():
0: stp x24, x23, [sp, #-0x40]!
4: stp x22, x21, [sp, #0x10]
8: stp x20, x19, [sp, #0x20]
c: stp x29, x30, [sp, #0x30]
10: add x29, sp, #0x30
14: sub sp, sp, #0xd0
18: ldr x8, [x0, #0x70]
1c: ldr x19, [x0]
20: mov x20, x0
24: cbz x8, 0x50 <ltmp0+0x50>
28: mov x0, x19
2c: blr x8
30: mov x23, x0
34: adrp x0, 0x0 <ltmp0>
38: add x0, x0, #0x0
3c: mov w1, #0x2 ; =2
40: mov w22, #0x2 ; =2
44: bl 0x44 <ltmp0+0x44>
48: cbnz x0, 0x6c <ltmp0+0x6c>
4c: b 0x264 <ltmp0+0x264>
50: mov w23, #0x100 ; =256
54: adrp x0, 0x0 <ltmp0>
58: add x0, x0, #0x0
5c: mov w1, #0x2 ; =2
60: mov w22, #0x2 ; =2
64: bl 0x64 <ltmp0+0x64>
68: cbz x0, 0x264 <ltmp0+0x264>
6c: ldp x3, x4, [x20, #0x1b0]
70: mov x21, x0
74: ldp x5, x6, [x20, #0x1c0]
78: ldr x2, [x20, #0xe0]
7c: ldp x8, x9, [x20, #0xf8]
80: ldr x7, [x20, #0x1d0]
84: ldur q0, [x20, #0xe8]
88: sub sp, sp, #0x20
8c: mov x1, x19
90: stp x8, x9, [sp, #0x10]
94: str q0, [sp]
98: bl 0x98 <ltmp0+0x98>
9c: add sp, sp, #0x20
a0: ldp x2, x3, [x20, #0x180]
a4: mov x0, x21
a8: ldp x4, x5, [x20, #0x190]
ac: mov x1, x19
b0: ldr x6, [x20, #0x1a0]
b4: bl 0xb4 <ltmp0+0xb4>
b8: ldp x8, x9, [x20, #0x170]
bc: ldp x2, x3, [x20, #0x140]
c0: ldp x4, x5, [x20, #0x150]
c4: ldp x6, x7, [x20, #0x160]
c8: stp x8, x9, [sp, #-0x10]!
cc: mov x0, x21
d0: mov x1, x19
d4: bl 0xd4 <ltmp0+0xd4>
d8: add sp, sp, #0x10
dc: cmp x23, #0x0
e0: b.le 0x2e8 <ltmp0+0x2e8>
e4: sub x22, sp, #0x20
e8: mov sp, x22
ec: ldp x2, x3, [x20, #0x20]
f0: mov x0, x21
f4: mov x1, x19
f8: mov x4, x22
fc: bl 0xfc <ltmp0+0xfc>
100: cbnz w0, 0x370 <ltmp0+0x370>
104: ldr x8, [x22, #0x8]
108: mov w9, #0x2 ; =2
10c: stur xzr, [x29, #-0x90]
110: sturb w9, [x29, #-0xa0]
114: cmn w8, #0x1
118: sturb w9, [x29, #-0x88]
11c: stur xzr, [x29, #-0x78]
120: sturb w9, [x29, #-0xd0]
124: stur xzr, [x29, #-0xc0]
128: b.eq 0x304 <ltmp0+0x304>
12c: mov w9, #0x70 ; =112
130: ldr x10, [x21, #0x60]
134: umaddl x9, w8, w9, x10
138: lsr x8, x8, #32
13c: ldr w10, [x9, #0x60]
140: cmp w10, w8
144: b.ne 0x2a8 <ltmp0+0x2a8>
148: tbnz w8, #0x0, 0x2a8 <ltmp0+0x2a8>
14c: ldr x8, [x9, #0x10]
150: mov w9, #0x1 ; =1
154: sub x1, x29, #0xa0
158: sub x3, x29, #0xb8
15c: mov x0, x21
160: mov w2, #0x2 ; =2
164: stur x9, [x29, #-0x98]
168: stur x8, [x29, #-0x80]
16c: bl 0x16c <ltmp0+0x16c>
170: cbnz w0, 0x32c <ltmp0+0x32c>
174: ldur q0, [x29, #-0xb8]
178: ldur x8, [x29, #-0xa8]
17c: cmp x23, #0x1
180: stur q0, [x29, #-0x50]
184: stur x8, [x29, #-0x40]
188: b.eq 0x33c <ltmp0+0x33c>
18c: ldur x8, [x29, #-0x48]
190: ldr x9, [x8, #0x8]
194: cbz x9, 0x280 <ltmp0+0x280>
198: ldr x8, [x8, #0x20]
19c: sub x1, x29, #0xd0
1a0: sub x2, x29, #0xe8
1a4: mov x0, x21
1a8: stur x8, [x29, #-0xc8]
1ac: bl 0x1ac <ltmp0+0x1ac>
1b0: cbnz w0, 0x298 <ltmp0+0x298>
1b4: ldp x9, x10, [x29, #-0xe0]
1b8: ldur q0, [x29, #-0xe8]
1bc: ldr x8, [x20, #0x8]
1c0: ldurb w11, [x29, #-0xe7]
1c4: stur q0, [x29, #-0x70]
1c8: stur x10, [x29, #-0x60]
1cc: cbz x8, 0x2c0 <ltmp0+0x2c0>
1d0: sub x12, x29, #0xe8
1d4: cmp w11, #0xff
1d8: ldr x0, [x20]
1dc: orr x12, x12, #0x2
1e0: csel x2, x10, x11, eq
1e4: csel x1, x9, x12, eq
1e8: blr x8
1ec: cmn w0, #0x1
1f0: b.eq 0x39c <ltmp0+0x39c>
1f4: cmp w0, #0x2
1f8: b.hs 0x2c0 <ltmp0+0x2c0>
1fc: sub x1, x29, #0x70
200: sub x2, x29, #0x100
204: mov x0, x21
208: bl 0x208 <ltmp0+0x208>
20c: sub x1, x29, #0xb8
210: sub x2, x29, #0x50
214: mov x0, x21
218: bl 0x218 <ltmp0+0x218>
21c: mov x0, x21
220: mov x1, x22
224: bl 0x224 <ltmp0+0x224>
228: mov w1, wzr
22c: mov x0, x21
230: bl 0x230 <ltmp0+0x230>
234: mov w22, w0
238: cmp w0, #0x2
23c: b.eq 0x25c <ltmp0+0x25c>
240: ldr x20, [x20, #0x18]
244: cbz x20, 0x25c <ltmp0+0x25c>
248: mov x0, x21
24c: bl 0x24c <ltmp0+0x24c>
250: mov x1, x0
254: mov x0, x19
258: blr x20
25c: mov x0, x21
260: bl 0x260 <ltmp0+0x260>
264: mov w0, w22
268: sub sp, x29, #0x30
26c: ldp x29, x30, [sp, #0x30]
270: ldp x20, x19, [sp, #0x20]
274: ldp x22, x21, [sp, #0x10]
278: ldp x24, x23, [sp], #0x40
27c: ret
280: sub x1, x29, #0xd0
284: sub x2, x29, #0xe8
288: mov x0, x21
28c: stur xzr, [x29, #-0xc8]
290: bl 0x290 <ltmp0+0x290>
294: cbz w0, 0x1b4 <ltmp0+0x1b4>
298: mov x0, x21
29c: mov w1, #0x1 ; =1
2a0: mov w2, #0x6 ; =6
2a4: b 0x360 <ltmp0+0x360>
2a8: adrp x2, 0x0 <ltmp0>
2ac: add x2, x2, #0x0
2b0: mov x0, x21
2b4: mov w1, #0xd ; =13
2b8: mov w3, #0x16 ; =22
2bc: b 0x318 <ltmp0+0x318>
2c0: adrp x2, 0x0 <ltmp0>
2c4: add x2, x2, #0x0
2c8: mov x0, x21
2cc: mov w1, #0x9 ; =9
2d0: mov w3, #0x18 ; =24
2d4: bl 0x2d4 <ltmp0+0x2d4>
2d8: mov x0, x21
2dc: mov w1, #0x1 ; =1
2e0: mov w2, #0x8 ; =8
2e4: b 0x360 <ltmp0+0x360>
2e8: adrp x2, 0x0 <ltmp0>
2ec: add x2, x2, #0x0
2f0: mov x0, x21
2f4: mov w1, #0x6 ; =6
2f8: mov w3, #0x13 ; =19
2fc: bl 0x2fc <ltmp0+0x2fc>
300: b 0x370 <ltmp0+0x370>
304: adrp x2, 0x0 <ltmp0>
308: add x2, x2, #0x0
30c: mov x0, x21
310: mov w1, #0xe ; =14
314: mov w3, #0x15 ; =21
318: bl 0x318 <ltmp0+0x318>
31c: mov x0, x21
320: mov w1, #0x1 ; =1
324: mov w2, #0x1 ; =1
328: b 0x360 <ltmp0+0x360>
32c: mov x0, x21
330: mov w1, #0x1 ; =1
334: mov w2, #0x2 ; =2
338: b 0x360 <ltmp0+0x360>
33c: adrp x2, 0x0 <ltmp0>
340: add x2, x2, #0x0
344: mov x0, x21
348: mov w1, #0x6 ; =6
34c: mov w3, #0x13 ; =19
350: bl 0x350 <ltmp0+0x350>
354: mov x0, x21
358: mov w1, #0x1 ; =1
35c: mov w2, #0x5 ; =5
360: bl 0x360 <ltmp0+0x360>
364: mov x0, x21
368: mov x1, x22
36c: bl 0x36c <ltmp0+0x36c>
370: ldr x2, [x20, #0x10]
374: mov x0, x21
378: mov x1, x19
37c: bl 0x37c <ltmp0+0x37c>
380: mov w1, #0x1 ; =1
384: mov x0, x21
388: bl 0x388 <ltmp0+0x388>
38c: mov w22, w0
390: cmp w0, #0x2
394: b.ne 0x240 <ltmp0+0x240>
398: b 0x25c <ltmp0+0x25c>
39c: mov x0, x21
3a0: bl 0x3a0 <ltmp0+0x3a0>
3a4: b 0x364 <ltmp0+0x364>
Enums name integer states
An enum has an explicit or inferred integer backing width. Members are always namespaced. Converting a member to its number is explicit. Constructing from a number returns an optional because the backing representation can contain bit patterns outside the declared members.
State.ready — nominal member identityState — a distinct type with named membersUnions carry tagged payloads
A union member carries either an empty payload or named payload fields. Construction goes through the union namespace. The tag is always present; payload storage is sized and aligned for the alternatives. A match arm establishes the active tag before it receives that member’s fields.
Exhaustiveness turns change into a diagnostic
An enum or union match without else must cover every member. Adding a new alternative then finds each incomplete match at compile time. A union arm binds only the named fields of that member, with their exact types and ordinary value/reference lifetime.
Recursive values need a terminator
A union needs a finite payload layout. Recursive unions therefore cross an optional or reference boundary: absence can terminate a value chain, and a reference has fixed handle width regardless of the object graph behind it.
Finite
A recursive union member carries an optional next value or a list/class reference.
Infinite
A union member directly embeds the same union again with no terminating representation.
Equality, methods, and containers
Enums have value equality and may serve as map keys when the exact enum type matches. Union code compares the active tag through match and can compare payload fields whose own types define equality. Both enums and unions can declare methods and static functions; union member constructors are function values.